Saturday, 12 September 2026

Gundam Converge CORE 050 : Crossbone Gundam Steel 7 Team B Set


We are steadily working our way through the Converge Crossbone Gundam Steel 7 releases, the Team B set here is one of the two that shipped first in February 2026 with the Jupiter Empire adversaries following in March. I don't know if these had been presaged through Bandai's various social media activities but when news of these figures reach me it was very near a jaw-dropping event. We haven't exactly been spoiled with huge releases like these for the past couple of years. Instead, Bandai are heavily busying themselves by tinkering with old releases and touching them up a bit before taking them through another round in the P-Bandai mill. I love it when the designers brave the unseen horizon and take a leap of faith into uncharted waters rather than releasing a Nu Gundam-variation for the umpteenth time.


You know the drill at this point. We have messy black and white artwork although not quite as unintelligible as on the Team A box. We have some nice write-ups about each suit on the flip-side. I skimmed through one of them using a translator app and it contained some basic facts kind of like in a cliff-notes version of the Gundam Fandom wiki. Still, I think it is a nice touch, especially when it comes to these lesser known machines that come from a rather obscure setting somewhere between F91 and Victory.


This is the third review of the small-box entries into the Converge Steel 7-special - after this we'll only have that big bastard left. In the previous two entries we looked at the "A-team" of Steel 7 mobile suits and that dastardly evil clone team from the Jupiter Empire in their floating hand-things. When you compare this B-set of figures to the ones in the "A-team" the designs are much more conventional. I don't know anything about chronology in Steel 7 but I would expect that Bandai deliberately split the suits in a more fantastical and traditional style respectively when they came up with the A- and B-sets.


As with the other small boxes in the Steel 7-family this one is also chock-full and the sides of the box are all bulging outwards. For amusement, I briefly tried to squeeze everything back in again and I quickly lost patience and interest, I don't know how they do it.


One reason I kept stalling on opening this set was the multitude of small parts. I am one of those who prefer my figures to be sturdy and simple and I have PTSD from previous Converge Crossbone-themed figures that tend to be overloaded with option parts. I still remember that green Phantom Gundam and the absolutely insane orange Anchor-figure with its half-dozen different configurations.



XM-X1 Crossbone Gundam X-1 Full Cloth


We'll just rip off the band-aid immediately and start with the Crossbone Gundam which is responsible for much of the overflow of components in this box. We've had plenty of Crossbone Gundams in Converge so far including the X1 in versions with this Full Cloth, a torn up mantle and completely without. This figure is actually a revisit of an older EX-figure which has now had a bit of a facelift but still largely looks very similar. I apologize in advance for not taking this figure through its paces but I am bored of stripping these figures into all their different configurations. As a primer I would refer the interested reader to the original detailed review of the EX 25 Full Cloth figure available here.


Besides redesigning the figure for the updated Converge #Sharp-era we also have a couple of new gimmicks included with this Full Cloth figure. On the parts-photo I have placed all the new components to the right of the skull-themed action base. I was really happy to see that the figure now comes with a standard base, the OG figure only had that flying base. I tend to prefer my Converge figures standing at the same level. Among that new equipment you can also see the "Brand Marker", which is a stumpy type of beam-weapon. That new translucent red part is its X-shaped blade and immediately above it you see the white handlebar and part of the lower right arm which must be replaced to equip it.

On its right you have two new black components which are optional hands with pegs to which you attach the "Skull Head Units" (sigh...). That refers to those two skull-shaped things with claws that normally sit on the shoulders and generate a blocking I-field. Why you would want to use your defensive weapon as a melee boxing glove I don't know but there it is. Lastly we have optional shoulder and chest pieces for the suit if you wish to display it without its anti-beam cloak. We already have a basic retail figure that accomplishes this so it seems a bit excessive in my opinion. The bottom line is, all these weapons and gadgets are neat but the more you rebuild your figure the looser all those pegs will become and I would generally advice against it.


Here the new figure stands beneath its old counterpart from 2019. The new X1 has a much better face-sculpt and a nice crest on its righthand cloak but beyond that they look rather similar.






F90I-I Gundam F90 Intercept Type (Jupiter Battle Specification)


The Crossbone mangas at times go a bit overboard with the unit designations. The figure you see here is the old Gundam F90, specifically unit 1, carrying the Type I mission pack, gear that originally belongs to the Gundam F90 Unit 2. The mission pack has been upgraded in the weapons department, where the original beam lancer (which you will see shortly) has been upgraded to a more classic-looking shot lancer weapon. Those little yellow-tipped rockets hanging from the weapon are five nuclear weapons because screw Jupiter I guess?

The basic mobile suit has also been fitted with extra boosters around its lower legs reminiscent of the High Mobility Zaku II. The F90 is a very colourful suit and while it would be impossible for a Gundam Converge figure to replicate all that detail it still does a really good job. the grey colour looks a bit bland but it corresponds well to the official drawings of the thing. The F90II-I uses a slightly darker grey that I prefer.


Now, this is how I tend to prefer my Gundam Converge figures. There are only a few components that require assembly and the option part count is down to a single piece. Figures with multiple weapons choices tend to annoy me a little bit because I don't really know what to do with the spare weapons. While it would be cool to dump all extra weapons into a general bits-box to pull gear from that's just not how I roll. Instead I end up with lots of little resealable bags and then I fret about whether I should store the bags together with the figures or throw them in their original boxes - from where they will likely never be fished out again. Meh.


Besides the multitude of additional thrusters on the mobile suit's legs the F90I also has access to this large flight shield that can be used either as a flight unit (much like Base Jabbers or the Guul) or as a heat-shield during re-entry; kind of like how the Gundam Mk-II does it with its flying armour. You can pull the shield apart into three pieces and replace the centre component to have its wings extended. This also increases the overall length of the shield slightly. I have to say this is a really good-looking figure, possibly my favourite from this set.


While there are no previous versions of the F90I Type I available in figure form we actually do have the F90II Type I, the mobile suit from which the flight shield has been borrowed. The F90II comes from the good old days of Mobile Suit Ensemble when prices for premium figures were just very high and not astronomical, and when the figure line had a lot of exclusives that made collecting them extra interesting. The quickest way to tell the F90II apart from the F90I is I think the colour of its feet although there are many other subtle differences. I mentioned that the F90I got a weapons upgrade in the form of its shot lancer with attached nukes, here you can see the F90I wielding the original beam lancer which has a nice translucent part up front. The Ensemble figure's flight shield has extendable wings but the overall size of the shield does not change when they are spread.






F91 Gundam F91 (Jupiter Battle Specification)


I mentioned that the F90I is probably my favourite from this set but the F91 is also a very strong contender, just look at that striking colour scheme. I love it when Gundam figures break away from the blue-white-red stereotype, some of the Gundams I fancy the most have completely different colour schemes like the strikingly orange-red Sword Calamity or the all black Raider Gundam to name just two. The original F91 has a very traditional paint scheme about it but the custom unit two piloted by Harrison Madin went for an all-blue colour scheme with orange and white accents. The Jupiter Battle Specification machine is actually a second F91 piloted by Madin which was then converted into what you see here and being piloted by Mitchell Derek Nar, whose "M"-insignia you can see on the chest if you squint really hard. The finish on this figure is remarkable, just look at those yellow stripes and all the detail on its beam rifle. Fantastic work!


As for complexity, the F91 falls somewhere in the middle between the other two suits in this box. You get option parts to allow the figure to wield the two VSBR rifles or keep them on the back, differently shaped heat radiation fins and the "open face" part that we tend to see on mobile suits from this era. The two pieces attached to the sprue in the top right corner are the storage pegs for the two VSBR-rifles and attach to the back underneath the armpits.


Here you can see the F91 using one of its two VSBR-rifles. You have to replace the shoulder-pieces to allow the lower arms to stick out away from the body so that the rifle fits between the body and the arm. You are also supposed to replace one set of fins with the other. The illustrations in the assembly instructions do a poor job of explaining which set is which and I can barely see the difference anyway. The fins also attach very loosely to the shoulders, there isn't really a full peg hole available and so I consider picking one set and just gluing the fins in place permanently.


Just like with the Crossbone Full Cloth you can disassemble the F91's face into multiple components which will enable you to replace its lower face. This is not something I am going to bother with as I prefer my figure's face to remain tightly fit and avoid any potential scratching of the paint.


Oh my, things have really developed in Gundam Converge. The original F91 in Harrison Madin colours hails from Converge Volume 12 and it was released in October 2013. I still like the old figure a great deal but there is no denying how the brand has taken leaps and bounds forward to become what it is today. I should point out again that these two figures depict two different mobile suits. The old figure is Madin's first mass-production type F91 while the new figure is his second unit which was later handed over to Steel 7.






Conclusion

All-in-all, this is a killer set of beautifully painted Converge figures, with plenty of option parts for those who are so inclined. Of course, the subject matter is pretty obscure and the price a bit off-putting, so depending on where your loyalties lie in the Gundam meta-verse this could be everything from a given addition or a hard pass. With three packages opened so far, I have to say the Steel 7 releases have been an absolute treat and I love how the designers dare to step out of the mould and give us something unusual. A stark contrast by the way to the upcoming Converge #30 release which is full of stale, old seen-it-before-stuff.

Saturday, 5 September 2026

Bandai Gundam Cosmic Light


I don't know what happened to the mystical summer skies but it suddenly got really dark around here. Well, actually I do - it is the same story every year - a thick blanket of oppressively dark clouds has moved in and parked above the continent and it plans on staying for a while. Hello, Autumn. Well, that should at least give plenty of opportunity to try out the gimmick of the figures in today's review. Today we are examining a one-off set from the glory days of Gundam Shokugan from the mid-2010s.


Being a candy toy, each Cosmic Light figure gets its own dedicated box-art, the appearance of which gives me heavy FW STANDart-vibes. There are four mobile suits to collect with no variants or secret figures. The set was released in November 2014 and I have read that these were P-Bandai exclusives. This seems a bit odd for a Shokugan figure set - the whole candy-toy idea is intended for display in convenience stores and so I cannot confirm it. It is not unusual to see Shokugan figures released as premium only - Converge does it all the time - but then there is usually also a main series available through retail.

Anyway, the price is quoted at around 4500 yen for a semi-randomized set of six boxes. I have ignored these ever since they came out but an opportunity presented itself and I decided to pick a set up a while ago. The price was 5000 jpy if I remember correctly - quite steep for figures such as these but that's what the market is looking like lately.


The figures are packaged in the typical plastic bags that have been in use for Gundam Shokugan-figures for the last fifteen years or so. Both the bags themselves and the plastic material is sticky to the touch as the material has slowly begun to separate. This process can be accelerated if the figures are stored in a humid environment.


Each figure is supplied with a light-up base where a coloured LED-light is powered by two LR41-batteries that are also provided. The batteries are decoupled with this little plastic strip to prevent them from running dry while still in package. However, after all these years two sets had completely deteriorated while the other two were good to go. Notice that the colours of the lights aren't exactly matching what you would expect to see. Rather than red, the light produced is pink and the green is more of a minty tone and so on.


Something else that didn't endure the test of time was the Shokugan chewing gum inside the boxes. You can see them on the right there next to a couple of fresh examples from my spare pile on the left. These figures were probably stored in a bad environment because I have a whole bag of more than 10-year old samples that look just as mint as when they were new.



RX-93 Nu Gundam


That's a buff looking RX-93, isn't it? You can immediately see what this series is all about with the odd combination of translucent and opaque parts mixed up in an interesting fashion. It is kind of impressive to see components with a fade effect like the lower edge of the shield which is gradually become see-through. It creates an interesting effect even when not illuminated but I'd lie if I say it was attractive. The eyes are of course intended to glow up so they just disappear under regular lightning conditions.


The figures do indeed have a bit of FW STANDart-vibe about them. There are a couple of articulation points but the feet are also on ball-joints to allow the figure to dangle its feet in flying mode. Some of the joints are quite loose and some figures are maddeningly uncooperative with pieces falling off constantly. It is a bit of luck of the draw. The triangular action base is standardised for all the figures in the set, only the colour of the LED differs between them.


The Cosmic Light figures are fairly small, here you can see the RX-93 next to companions from the Gashapon HG series on the left and the STANDart family on the right. It should be pointed out that individual sizes vary in the HG series depending on suit (this Nu for example is comparatively small), but the STANDart series are a bit more consistent around the 1:220 scale.


Alright then, time to apply some cosmic light magic. It is hard to capture the effect properly and these photographs become a bit washed out. The glowing effect on the translucent sections does look better in real life but I found that the little LED won't necessarily cover all the body parts. Thus I found that the figure may have to lean in quite steeply to catch the light on the upper part of its body. I'm not thoroughly impressed but I guess it works as a novelty item.






MSZ-006 Z Gundam


Next we have the venerable Zeta. I really like the faded colour thing it has going on on its shoulders and legs, it looks pretty good even in normal lighting conditions. Not as happy about the pose of its head which is looking down into the ground. I know the idea is for the figure to fly at a 30-45 degree angle or something but in that case, shouldn't it have looked up rather than down? I find it strange. I also do not like how the shield almost wraps around the arm, it would have looked better if it was positioned straight.


The Z Gundam comes with a pinkish-purple LED light-up base. Notice how it's V-fin comes on a little sprue, be very careful when you cut it out so that you do not damage its two top horns that are practically wrapping themselves around the runner. It was the same story with the Nu Gundam, I was really taking things slow to avoid accidentally cutting a piece off. The centre fin that sticks out from its back is attached between two pegs which allows you to rotate it up or down, a neat design that I don't remember seeing on any other similar Z Gundam figures.


Once again we are comparing the figure with a figure from the Gashapon HG line on the left and from FW STANDart on the right. While the Cosmic Light figures are not small, they are not big either, and do not really match the scale of other Gundam figures.


It seems like the batteries on this base are a bit tired compare to the bright light I was getting out of the Nu Gundam's base. This one is barely enough to light up the Zeta's legs. If you lean the figure forward the light will miss out most of its body so this comes across as pretty weak. It is a bit unfair of me not to do the test with fresh batteries but frankly I am too lazy to go out and buy some so I will showcase the figures as-is.






AMX-004 Qubeley


The Qubeley is an interesting choice and its large butterfly-like silhouette seems like a good candidate for a light-up parade. Once again the figure has some interesting fading paint applications on its shoulder binders and arms while other sections are completely see-through. Thankfully the figure has clearly defined eyes which I think works better than the non-descript and hollow faces of the Gundams. Qubeley figures often have interesting hand sculpts and these look really good too.


Over the years I've come to notice that translucent plastics (or plastics with applied metallic paints for that matter) are often a bit uncooperative. It is not uncommon for pieces to have a poor fit and sometimes you have to take out the knife to trim down oversize or soft deforming pegs for example. This Qubeley figure suffers from a loose left foot and you can see its ball joint assembly in the picture there. For some reason that particular foot doesn't want to stay on while the other foot is alright. The four shoulder binders also sit on ball joints that have individual temperaments. If I were to permanently display these figures I would probably select a pose and then glue them up. I did pre-emptively address any problems with the Nu Gundam and Z Gundam V-fins and glued those in place immediately.


The batteries in the Qubeley base had given up the ghost during their long rest in the box and so I brought in the base from the Z Gundam for this shot, since their LED-colours are similar. It has a nice effect going on there and it probably would have looked even better if the battery pack was fresh. As it stands, the light is just enough to cover the legs but most of the upper torso is unlit. I also discovered that some of the arms propping up the figure from the base were looser than others and some would collapse under the figure's weight. Again, some figures will simply work better than others.






AMX-004-2 Qubeley Mk.II (Elpeo Ple use)


The last figure in our set is a re-colouring of the Qubeley-figure without any additional changes. This is however the only figure in the set to use coloured translucent plastic, instead going for a see-through blueish-violet colour which looks nice also in unlit form, creating an interesting ripple-effect in the pattern. While it is a little bit disappointing to have two duplicate figures in a 4-figure set I am even more disappointed that they didn't just go ahead and do Ple Two's red Mk-II as well, it could have been a secret figure for example.


The Mk-II figure was the most troublesome of this lot. The right foot just refuses to stay on for any duration of time and the front right shoulder binder doesn't want to sit on its ball joint either; the faintest nudge will blow it right off. In addition, the figure's skirt with the 12 remote weapons had split in front and back halves across the glued seam and had to be re-glued again. The figures took well to superglue and I had no issues since. The LED light looks almost green in this photograph but it is in fact yellow.


Once again I had a dead LED on my hands here, so I decided to use the green colour base from the Nu Gundam for this photo. It would be nice to see the yellow colour-effect but green works really well with this dark figure giving it a very ominous glow. I don't understand why they chose to make the action base in clear plastic, the effect is somewhat ruined by the base itself glowing up like that, but I guess you could always cover up the base by putting something in front of it. Then there is of course the fact that you can play around with whatever lighting solution you want, there is no reason to limit yourself to these bases provided by the manufacturer.





Combining Bases


The last thing I should mention is how the bases can combine together to create larger displays. Remember the little additional pieces that come with each base? One acts as a clip that can connect two sides to each other and the longer piece is used to put the main display arm in the centre between two bases. This leaves you with a fair bit of options to create various displays where you could light up one or more figures from different sides and with different colours. You will still be at the mercy of the angle at which the LED is pointing but you should be able to cook up some interesting layouts from it. Below you can see a quick slap together using two bases and one Cosmic Light figure but nothing is stopping you from shining a light on whatever else you might fancy. This is a neat trick that extends playability and utility.






Conclusion

In summary then, I am not surprised that Cosmic Light did not catch on - or if there were any designs ready for a second wave at all. The figures are a typical novelty thing and I'm not sure if there are a lot of mobile suits that would really suit a display like this. The obvious choice would be suits with angelic wings like the Destiny Gundam or the Victory 2, but I don't see this concept working for neither bulky suits like the Gelgoog or thinner MS like the GM. It doesn't help that they are pretty much in a size of their own.