Volume six is going to meet a challenging crowd out there, because it follows on two successful releases and thus expectations are bound to be high. Just like in volume three, this is again a set entirely filled by Gundams. When the set was announced, this fact alone dropped my expectations significantly and I've remained a bit cautious about it, but with the figures now in hand I am happy to say that it turned out better than I had expected. Barely.
As you can see from the images the figures come in the traditional boxes and plastic bags. One nice little novelty is that the plastic bags are no longer machine sealed. They have instead been folded and taped shut, which makes it much more convenient top open them. This is also the first time I received no classic shokugan chewing gums inside the boxes, apparently this must be an export version of the set, which found its way to me from a seller in Hong Kong. As always with Assault Kingdom, the plastic bags seem to be full of parts and accessories, so let's open them up and take a look at each figure up close.
21 : The first mobile suit and Gundam to appear is the RX-0(N) with its wonderfully tongue-twisting name Unicorn Gundam 02 Banshee Norn (Destroy Mode). This figure was simply bound to happen. The classic ol' white Unicorn received both a Unicorn Mode and a Destroy Mode, so it would have made little sense for Bandai not to milk the Unicorn franchise on the Banshee as well. We now have a total of four Unicorns in Assault Kingdom and it wouldn't really surprise me if a few more variations get tossed into the mix in the future as well.
Equipment-wise, apart from the shield, the figure only gets one weapon, and it is the exact same Beam Magnum rifle as was included with the Unicorn Mode version of the figure released earlier. The Unicorn got a couple of Beam Sabers in its Destroy Mode and I kind of wish Bandai would have included a pair for the Banshee Norn as well, as the equipment is a bit basic. Thankfully, due to Assault Kingdom modularity, you can always mix and match weapons between your figures, but more accessories are always a good thing.
"Hey man, gimme dat!" - Double trouble as the Destroy Mode Unicorn kits up with two beam Magnum rifles or shields respectively. |
22 : Now, the Zeta, or MSZ-006 Z Gundam, probably needs no introductions. Wherever it turns up, it usually means an awesome looking figure guaranteed. The Assault Kingdom Zeta seemed very promising when I began putting it together but soon its quirks began to appear. The figure looks great for an AK Gundam, which often tends to be quite bland and white. The overall feel of the Zeta is more appealing here, but still falls monumentally short when compared to other fully painted variants of the mobile suit.
I can imagine that the Z proved to be a bit of a challenge to the engineers who crafted it. There are many bulky pieces of armor that have been slimmed and trimmed to give the figure a bit more movement in its limbs, but it still feels clunky and difficult to pose. I had the shoulder armor pieces pop out and fly away more than once, and the flight pack on the back effectively hinders much movement of the arms as well (not to mention how scrawny they look when compared to other versions of the figure).
The Zeta Gundam comes with a good range of accessories; apart from its iconic BOWA Beam Rifle two beam sabers are also included. Still, no translucent or spiffy colours on these, but a dull white. One of the sabers has a handle that attaches to either of the fist type closed hands, while the second is an accessory to the beam rifle. You can remove the barrel from the rifle and insert the saber to turn it into the world's most awkward melee weapon. The words "lancer droid" come to mind.
Almost as long as its name; the saber extension to the (BOWA) XBR-M87A2 Beam Rifle. |
23 : The third figure, and Gundam, of AK6 is an old friend. The RX-178 Gundam Mk-II in the Titans dark navy blue colour scheme. If you are a veteran of Assault Kingdom, chances are you have his white counterpart in your collection already. The previous (white) Assault Kingdom Mark II was a really successful figure, it had excellent likeness, poseability and an attractive colour scheme.
The Mark II of the Titans compared to the previously released white Mark II, from Assault Kingdom 2, released in June 2013.. |
There isn't really a whole lot to say about the new version of this figure since it shares the excellent properties of its predecessor. The Titans version has one new accessory though; the head mounted Vulcan Gun Pod. It clips around the head as an optional boost to the RX-178's firepower. Again, it would have been nice of Bandai to include at least one beam saber here -and why not the bazooka too?
The AK6 Titans Mark II compared to one of the two released in STANDart, this one being armed with a Hyper-Bazooka and belonging to STANDart wave 13, released in May 2012. |
All things considered, the RX-178 is one of the better Assault Kingdom figures in terms of its versatility. You can have a lot of fun with it, as it lends itself very well to custom poses, just like the original RX-78-2 did.
24 : The last figure of AK6 is a real novelty, and an odd one at that. Here comes the GF13-017NJ Shining Gundam, whose main claim to fame appears to be having an oversized green hand. Out of all the extraordinary and weird mobile suits out there, Bandai actually settled for a very basic looking white Gundam with green fingers. Uhm... ok.
Not a whole lot going on in the equipment department here. The Shining Gundam's signature weapon is its right hand turning immensely powerful and glowing green, and then becomes a crushing weapon. Alternatively, this energy can be channeled into one of its ordinary beam sabers, turning it extra long and green. The Gundam also has some additional support weapons mounted directly in its body, but at least Bandai could have included an unaugmented beam saber for some variation. And why on earth couldn't we get a right open hand in dull gray? Some of the Zaku II:s come with seven hands, I think it is not too much to ask for a fifth hand for such a dull figure as this one.
The Bolshoi Gundam mastered the difficult pirouettes a long time ago... |
Action Base component assembly
As usual for Assault Kingdom, each figure in a normal wave also includes a few pieces that can be used as a rudimentary action base for it. By collecting all four you are usually allowed to build something out of these parts, typically a quirky looking building or vehicle. In Assault Kingdom 6, you get to build two additional tank-like vehicles or transformable mobile suits.
I am not going to spill a great deal of words over these, as usually they don't work out all that well. In AK6 however, the outcome is really poor. Kudos to the engineers for trying and I bet children can have a lot of fun with it, but other than that... well these pieces will probably end up in a ziplock bag.
In summary, I suppose AK6 is a decent set, but I am not really feeling it. The Banshee Norn and the Mark II are the best of the four, with the other two trailing a bit behind. I don't think that AK6 is a must buy unless you are a completist, perhaps simply pick the figures you prefer the most and then move on.