Friday 20 September 2024

Uuuhh... really?


Words fail me... what even is this? Why its a new Gundam themed Gashapon-series that will probably die a quick and painful death I gather. Imagine if Bandai would actually stay the course and continue building on an existing series instead of rehashing the same old characters and suits every two years. Anyway, if bitlot appears interesting to you, be on the lookout for this initial release in late January. The figures are about 6cm tall and are claimed to sport 10 movable parts. I heard the preorder price for a box of 10 is around 2500 yen.

Monday 16 September 2024

SD Gundam Impact 04


In the aftermath of the retiring of the Full Color series the SD-brand stumbled for quite a bit before finding its footing again in the upscaled and semi-articulated Gashapon Warrior NEXT series. The gap bridging the two saw a string of what must be considered placeholder or failed attempts at reinventing the SD experience; the least interesting of which is probably the Impact line. In the six months that it lived it produced five sets of a total of 36 different figures. While I wouldn't write it off as a total flop its main reason for relevance today is that it produced a number of mobile suits that did not appear in the previous line-up.


Impact figures tend to feature a mix of round and shaped pegs and the articulation is usually very limited compared to the series that preceded it. Expect to see the occasional swinging arm but not much else. Several Impact figures also feature little miniature action-bases in the form of a dust cloud or the like, we can see one such piece in this set for the Musha Zeta which helps to prop up its feet.



22 : GF13-017NJII God Gundam


Close your eyes and think about the God Gundam. I'm pretty sure that what you see in your mind is far away from this thing. Like all Impact figures it has a very detailed sculpt but barely any paint on it and as a result it looks really bizarre. Perhaps they would have gotten away with it if they painted the whole thing gold like that Akatsuki and called it Hyper Mode. Instead we have this eyesore...


I think this image summarizes everything you need to know about the SD Impact line. Maybe it should be called Impostor instead... I have no idea why Bandai decided to go down this road. Oh, the comparison? That guy on the right there is a God Gundam from SD Full Color Stage 34, released in July 2002 - that's right, more than six years earlier.






23 : GF13-001NHII Master Gundam


It is very rare for a God Gundam figure to appear without a Master Gundam beside it. It is even rare to ever get any other mobile suit from the show which is not the Shining Gundam. At least with our Hong Kong master it is pretty hard to screw up the paintjob and this one looks passable. It stands in a weird pose with wings spread - the first for an SD figure - and the right arm can be tilted up and down a bit.


Again, the Impact version of the Master Gundam is outclassed by its two predecessors, the version 2.0 figure from Full Color Stage 32 has left paint applications on its chest while the first version from Stage 20 has to go without. As you can see, the Impact figures are not only questionably painted, they are also much smaller than the previous releases.


Each Impact volume has a dueling pair as its main attraction, here we see the two rivals having a go at each other. This is about as exciting as this set is going to get.






24 : GN-0000 00 Gundam (Trans-Am version)


You know, I really don't mind re-colour versions of old figures, even when said old figure was released only four months earlier. Trans-Am, Phase-Shift Down, alternate faction or ace colours or what have you - just show some effort. This is not effort. This is lazy and it looks terrible. NEXT.


Side-by-side with the "fully painted" version of the double oh, released in the initial line-up of Impact 01 in October 2008. The sculpt around the feet of the white figure looks a bit rough in the picture but isn't quite as bad in real life. The two feet actually are connected at the very back underneath the figure, presumably to help it keep its shape. There is also a 00 with the 0-Raiser in Impact 03 which I do not have in my collection yet. Your best bet for a decent looking SD-format 00 sits in the Full Color Custom 30th Anniversary Set which will be a pain to locate. Mine still sits in its packaging somewhere and is currently not available for a comparison.






25 : GN-006 Cherudim Gundam (Trans-Am version)


I have to say, the Impact figures are staying in shape for the most part. This Cherudim has a droopy V-fin on one side and some of the clear figures are a bit loose at the joints (as transparent figures tend to be a lot of the time) but the rest of the gang is fine.


Again, the original regular colour version of this figure can be found in Impact 01 and yes it isn't much to look at either. However, as far as SD Gashapon are concerned, this is a unique mobile suit choice for SD Impact, not available anywhere else to my knowledge.






26 : GN-008 Seravee Gundam (Trans-Am version)


They're not sending their best, are they? At least this figure is easy to tell apart from the other three due to its massive frame and weapons loadout. It is a pity that the paintjob is so lacking, the sculpt is great and I bet a skilled painter could really make these figures shine.


The regular colour Seravee hails from the same set as the Arios; Impact 02. Also seen in this picture is one of the old Full Color GN-005 Virtue Gundam figures for comparison (left). Notice the drastic difference in size. The Seravee never made it to the SD Full Color line so Impact is where you have to go look for it.






27 : GN-007 Arios Gundam (Trans-Am version) (clear orange)


Ok, just one more to go now. The Arios is leaning forward, it's right foot only touching the ground with its toes, the rest of the foot supported by a cloud-like mini-base. It is not easy to see on the normally coloured figure and not any easier here.


I chose the smaller Kyrios figures from the Full Color Custom line (left) for this comparison photo but it still dwarfs the Arios team. In defence of the Impact line I have to admit that the casting of the Arios mold is much more refined and detailed than the chunky old Custom figure. The Arios is also a unique MS for Impact.






28 : ORB-01 Akatsuki Gundam (Oowashi Sky Pack)


Each set in the Impact series contains exactly one Cosmic Era suit, drawn from either SEED or SEED Destiny. This time we have a really animated Akatsuki with its atmosphere-use Sky Pack, aggressively wielding a dual beam saber. It is a neat pose - something different - and it looks better in 3D than in these photos. Notice the tiny inscription on the left shoulder. The casting of Impact is great and I imagine there are some really nice looking custom paints out there.


Once again, the Impact figures are tiny and don't really sit that well with their bigger cousins. However, if you would like one that is not armed with a gun this will be your go-to figure.






29 : Musha Zeta Centaur Mode


Impact also consistently saves the last figure slot in each set for an SD character (Impact 02 actually has two of them), a theme reused in the early Gashapon Senshi Forte series. I liked this practice of tossing in something weird and there are many crazy designs based on the Zeon mobile suits but very few have made it into Gashapon form. Here we have a four-legged archer looking more like a Cherub than a Centaur but look at that little dragon head atop his V-fin, isn't that adorable? The forward legs rest on top of a small podium that does not attach in any way, you could make a more dynamic pose out of this figure if you glued it to a flat base. I kind of wished that the base would have been molded in a different colour but hey, this is the budget Impact-line.


The Musha Zeta chilling together with the Knight Gundam (white), Shin Musha Gundam (red) and the Musha Gundam Mk-II (blue), from Impact volumes 01 and 02.





Conclusion

Well, what can I say, not every figure series can be a winner. SD Impact remains an obscure oddity for those who just cannot help themselves and must collect every figure out there. More reasonable minds will resist the urge quite easily.

Sunday 8 September 2024

Mobile Suit Ensemble Part 27


Alright, this review has taken its time to get off the ground, mainly because I was looking high and low for a capsule version of the figures to be able to get that sweet booklet for use as a banner. :) Ensemble Part 27 has been out for about two months by now, with the official release date of July 5, 2024. It is a set that has a lot in common with the set that precedes it and the set that will follow it. In each set you get one of the flagship SEED Freedom mobile suits with its flight pack in a separate box, a new exciting Witch of Mercury design as well as one of the classic vintage Zeon U.C.0079 machines. What's not to like? Let's jump in!


As usual, Part 27 is available both in Gashapon capsule form or in box form (the latter presumably only available through the P-Bandai store). Notice the revised box design. These items were picked up from Mandarake in Japan but the backside is full of scribbles regarding distribution in various international markets including that huge blurb for Thailand. I am curious if this is an export item manufactured for Bandai Namco Asia in Hong Kong that has been brought into Japan or if this is now the common design for all markets. The usual full illustration of the set is heavily reduced in size and now sits on the lid because apparently there were not enough disclaimers on the box.



180 : STTS-909 Rising Freedom Gundam


On to the figures then. Part 27 quickly reminded me about what I did not enjoy about Part 26. Not a strange thing really because the two sets mirror each other a lot. We start out with the Rising Freedom which has just been everywhere (and I am really starting to get sick of seeing it). It has a lot in common with the Immortal Justice both in-universe and as an MSE figure. The design is rather busy and there are several small parts that are a bit fiddly to handle. It doesn't help that the new rubbery and bendy plastic mix they use cause unnecessary friction around the peg areas, sometimes the pegs just change shape instead of going in when you apply too much force. I hate this material. There are some really nasty marks in places where the runners attach to painted parts, most notably on the wrist guards which I just covered up with some blue pen because it looked awful. Overall though, a solid sculpt once you get around the technical shortcomings.


The Freedom comes armed with a beam rifle and shield and also has extendable railguns attached to its hips just like the previous Freedom generations. Notice the two white sprues with painted red parts? Those are meant to make up the red design on the shield and you have to manually fit three tiny pieces together and as you can imagine this is annoying. The white colour you see around the edges is the unpainted areas near the pegs and on the sides, I didn't bother to cover them up because it looks alright when viewed from a distance. However, why are there five parts when you only need three? It is because two of them have alternate designs with short and long pegs at the back. This comes into play when you are transforming the figure into HiMAT mode, more on that in a bit.






181 : Rising Freedom Gundam Expansion Set


Just like the Ensemble version of the Immortal Justice the wings of the mobile suit are sold separately, or rather the tiny wings included with the basic figure are meant to be replaced by these. I can well understand why the wings are kept separately because this is a fairly complex design with many moving parts but it is still an annoying business practice to spread out all the components for the Freedom in three different blind boxes.


That is a respectable parts count right there, but it still doesn't change the fact that you paid 500 yen and got a pair of wings for the trouble. Imagine the frustration when you pull your second wing pack while trying to get the mobile suit itself.


Replacement is simple; just get rid of the tiny wings sitting on the basic Freedom figure and plonk these into the same spot. The Immortal Justice Gundam also came with a rudimentary wing pack to be replaced like this. It still feels like a waste of resources to me. Can't wait to see Bandai do a hat trick in Ensemble Part 28 with the new Strike Freedom and the Proud Defender pack...


All my moaning aside, the figure looks great with the wings installed. Extending and rotating the wings is possible but very clunky and handling this figure is a bit frustrating due to its many delicate parts just waiting to come off. Just pick a mode you like and then stay there.


To convert the Freedom into its High Mobility Aerial Tactics (HiMAT) Mode you remove the head and put the white cone in its place, then comes the fiddly bits. You must remove the chest cockpit section and tiny vent pieces to allow you to stick the beam rifle and shield into an exposed peg hole. This presumably also requires you to rotate the red decorative parts on the shield because I wasn't able to attach it properly and the online build instructions suck.

I really am not a fan of exclusive online-only build instructions and I think the video production is really lazy. Initially they spent a whole lot of effort highlighting which parts to use when assembling the joints and connectors, which directions they should face and so on. However, when it comes to non-generic parts exclusive to a single figure the whole thing is often rushed without highlighting which parts to pick from the sprues and there are no close-up stills showing you the supposed outcome. I find myself constantly rewinding such sections and getting none the wiser.


Once assembled there is no interesting way to display the HiMAT Freedom anyway. Here you can see a contraption I put together using Assault Kingdom components. The HiMAT mode is okay I guess if you want to hold the figure in your hand and run around from room to room while making engine noises. The fact that the product has an age recommendation of 15 somehow tells me that this is not their target market.






182 : MDX-0003 Gundam Schwarzette


I was really excited to see a rival suit from Witch of Mercury in this line-up. It may not look like much when at lot of grey and black parts fall out of the package but this thing looks badass. I have spiced it up a bit by filling in some sections where the black colour was missing, such as the backside of the shoulders, certain sections of the legs and the weapon. The unique ring-shaped V-fin is made of soft plastic so you might end up with a warped part here that might frustrate you a bit. I struggled a bit with the feet because the black heel sections are made from the soft rubbery plastic and so the entire contraption is unfortunately not very stable on its feet.


The Schwarzette has no traditional ranged weapon or shield but comes with this weird anime-looking sword called the Guardian. This is a gimmick weapon of sorts made up of the same type of GUND-BITs that can transfigure into various configurations but here it is just a really flat spatula. We'll talk more about this weapon when we hit the equipment pack.






183 : MSM-07 Z'Gok


The third and last suit brings a really classic Universal Century design to Ensemble, the all-star amphibious Z'Gok. At first I was very sceptical to Bandai's decision to use a lot of dark green components but I have to say it looks great. Z'Gok figures are traditional light blue and black but there are certainly many different variations on that theme out there. Another good thing is overall artistic design, the Z'Gok sculpts tend to be a bit hit-and-miss but here I find the proportions excellent. I do question the two peg holes on the sides of the chest armour however, but it is normal for Mobile Suit Ensemble to do these quirky choices in the interest of playability. The mono-eye sits on a little wiggly bit that attaches to the top section of the head and it will give you a bit of side-looking ability which is a neat touch but again the soft plastic connection didn't feel very secure.


Alright, so we have to discuss the Z'Goks' claws. See that warped and stretchy component up in the right corner? The suit comes with claw options for both arms which is great because these things are soft, squishy and thin pieces of warped plastic. If you want to try to straighten them out - be my guest, I salvaged the least bent open claws and stuck closed claws on the rest of the figures - this is a huge blunder in my opinion. Even the Converge and Assault Kingdom figures traditionally come with hard plastic claws on a sprue and this would certainly have been my preferred option here. It would also rectify the wrong choice of colour, Z'Gok claws should be white or at least grey, even the old SD figures could manage that.


Did you notice the light grey pins with a ball-joint on top? These replace the modern Ensemble shoulder assembly with something a bit more similar to the older figures but it works well enough in my opinion.


Now, here is something I have never encountered in Ensemble before; a mis-cast hand. Luckily it was on a figure that didn't need it but still, is this a worrying sign of things to come? Don't tell me Ensemble is next to embark on the train of questionable quality control. I have such mixed feelings of Gundam figure collection in 2024 - is it time to sell the license to Takara Tomy?


There appear to be many opinions about what a Z'Gok looks like. Here we can see some different interpretations from Gashapon Senshi Forte, Gundam Converge, Mobile Suit Ensemble and STANDart. The lack of white colour on the Ensemble figure makes it stand out like a pair of unpolished boots in a military parade.






184 : Equipment Set for Wave 27


The option gear pack comes with a little bit of this and that for everyone. As usual there are no generic parts such as generic beam sabers or expressive hands (although here we actually do get a couple of really neat and versatile beam sabers for the Freedom).


Rising Freedom Gundam


The Rising Freedom gets a pair of beam sabers with separate hilts cast in white plastic, this is such a neat touch and should be standard for all Ensemble figures. Why there isn't one of these in every equipment pack I don't know. The shield also gets a couple of wing-like extensions and translucent red beam effect parts just like we had for the Immortal Freedom. However, here the soft material of the shield gave me trouble again as the wings won't remain in their sockets unless I were to glue them in. I have a feeling this experience is going to continue with Ensemble Part 28 and it just makes me sigh already.


The reason we get these nice beam saber hilts for the sabers is so that we can replace them with this dual-wielding special. While it would still have been possible to insert two beam sabers into the same hand from two directions this special component is much preferred. The saber effect parts are clear out of the box and have been touched up with a felt-pen based on a tip I received from a reader comment a while ago. it looks great but the paint won't stay on so be careful touching it or leaving it in a position to rub off on the figure.


Even though it doesn't have as many sparkly features as its bigger MSE brother the Converge Rising Freedom can give the Ensemble figure a run for its money. Well, hold that thought - the Converge figure is actually currently trading at ¥1500 on the secondary market which is essentially about the same as the Ensemble figure with both of its expansions.


Gundam Schwarzette


The Schwarzette gear-option is taking a page out of the Rising Freedom experience and provides components that replace its Guardian sword-thing. You can either assemble the components centred around the main blade to create a larger and thicker version of the rectangular-shaped weapon that comes with the basic figure (I didn't want to fuss with it so it is not visible here) or you can spread them out like the Funnel wings on the Nu Gundam like above. I haven't studied the lore around the mobile suit as I have yet to watch the show but I assume this is some type of set-up to be able to launch the individual pieces as remote-controlled weapons. It looks pretty spectacular I might add, even though the real thing should feature a lot of sexy black and purple colour on top.


Z'Gok


The Z'Gok recycles the idea used on the Gyan in Ensemble Part 26 and gets to launch four of its 240mm missiles with this nifty but delicate assembly that just rests on top of its head. Rests as in it doesn't attach and so when I lifted the figure up after the photo-shoot it flew right off and the projectiles scattered across the room in all directions. I have still only managed to recover three of them.




Conclusion

Okay, I moaned quite a bit through this review and while assembly was easy for the most part there were some really frustrating design decisions that really lowered my overall impression. With the build-a-bot experience gradually fading from memory the figures remain and they all look great, I just wish I could buy statue-style figures painted to a high standard and that was that. As for finding them, my impression is that the availability of Part 27 has been quite good for the last couple of weeks. I saw a number of full sets selling for ¥2500 over at Mandarake but as usual that window is always kind of limited. Right now I am waiting for the Ensemble Mecha series to hit the online shelves, a set comprised solely of vehicles has the potential to be a real money-pit for yours truly.