Tuesday, 6 June 2017

SD Gashapon Senshi Forte 01

Perhaps you read GKassiday's recent review of the first installment of the newly introduced FW SD Gundam Neo Shokugan series. That figure series premiered earlier this year with the creative team at FusionWorks behind the steering well. FW is well known to Shokugan fans with an impressive portfolio of prepainted figures such as Converge, STANDart and Ultimate Operation. However, there was more super deformed Gundam action taking place around the beginning of the year.

Also premiering in January 2017 is the Gashapon Senshi Forte series of super deformed (SD) mobile suits. These figures however were a direct evolution of Bandai's previous super deformed miniatures in the SD Warrior DASH series. The Senshi Forte figures are not only super deformed but also super detailed and show how far these simple Gashapon figures have come.

I must say it is a bit bewildering that Bandai would release a Gashapon and a Shokugan figure line so similar to each other pretty much simultaneously - mobile suit overlap is bound to happen sooner rather than later. Fortunately they are cheap enough that I can stay in the game for now although pricey EX figures have already been announced...

Packaging

Being classic Gashapon figures these minis are sold in vending machines commanding a price of 300 yen each. Flip the handle and you receive a figure in a plastic bubble. Pray that you get the one you wanted and if not, insert another 300 yen and try again. Hate it or love it, you know the drill. :)

As much as I would love to play the frustrating Gashapon game I had to do with a complete set grabbed from a seller in Hong Kong. Here you can see what the actual Gashapon bubbles would look like if you got them from the vending machine. The image comes from a video review by Reise Serina which I stumbled on on Youtube. Notice how two of the figures are big enough to warrant larger bubbles, those would be the Hi-Nu and Banshee by the looks of it.

As with most Gashapon each figure comes with a mini-booklet detailing the figures of the set and also hints at the next release which in this case was Senshi Forte Volume 2 (you can see it at the introductory image of this blog post). The booklets are often very bent from having been stored in round bubbles but these were fairly straight so I guess the bubbles are not too tiny.

Anatomy

As I mentioned previously, Senshi Forte is a refinement of an earlier generation of SD miniatures. The figures come with what you could almost call an inner frame of sorts, so far all the twelve figures seen in Volume 1 and 2 share the very same skeleton and build principles, illustrated below by the Galbaldy Beta from volume 2 (stay tuned for a review of those guys too).

The average Senshi Forte figure has three major joint sections where a limited inner frame is put to use. The arms are attached to the shoulders through a dual ball joint, allowing for wiggling and turning freely (or until the arm hits some cumbersome detail like wing binders, backpacks etc.), an elbow which can bend like a real arm and beyond (although the compact design of the figures rarely gives the arms much room to maneuver) and the underarm is also free to rotate. The legs and armored skirt attach to a T-shaped frame which allows the stubby legs to dangle around and the torso to twist while allowing the skirt some limited wiggling room. Head and hands then follow on traditional round pegs enabling left and right turns.

Super Deformed figure history, from left to right: SD Full Color, SD Full Color Custom, SD Warrior NEXT, SD Warrior DASH, Gashapon Senshi Forte and FW SD Gundam Neo.
We can follow the heritage backwards from the Senshi Forte figures by removing articulation points as we go. The SD Warrior DASH series (represented by Ramba Ral's blue Mobile Worker) features articulation very similar to the Senshi Fortes except for the legs, which tend to be given less wiggle room. The DASH series came out of the SD Warrior NEXT series (represented by the Jesta above) which is slightly smaller in stature and lacks the bending elbow joints. The underarms on the NEXT figures can only swivel left and right in their sockets. Going even further back we land on the SD Full Color Custom figures (the Gelgoog Cannon here) which are much more compact and feature no inner frame at all, arms and underarms are typically joined with simple pegs. And prior to those are the "classic" SD Full Color figures as the red Marasai above, which have little to no articulation at all. It is possible to go even further back in history to basic single colour figures but I have little interest in those.

F001 : RX-93-v2 Hi-Nu Gundam. Right, so let's get this show on the road. Bandai wisely decides to play this one safe and have chosen one of the most striking mobile suits for the honour of opening the Senshi Forte Line. The Hi-Nu is a real eye-catcher and it does a phenomenal job of showing off what this figure series can do.

As you can see from the parts count this thing is quite complex for a 3oo yen figure. Notice for example how you have to insert the eye piece into the skull of the figure and then slap the mouth part on top. This goes for a lot of the Senshi Forte figures and while it allows for cheaper manufacturing with high detail paint apps it is a bit of a chore to push the pieces nicely to where they are supposed to go. It took me around half a dozen or so figures before I started to feel relatively confident about how to put this suckers together but the assembly process was not particularly fun.

The "inner frame" pieces which allow for more freedom of expression in the figure posing also did not want to cooperate very well when it came to getting inserted into their respective sockets. And with the figures being quite tiny and full of easily bending plastic and movable parts there is not much room to hold on to the figures while forcing flip-flopping extremities into the torso for King and Country. I have since learnt that it is generally best to begin with attaching the shoulders to the torso and then build up the arms from there. The final feat involves snapping the leg assembly into the torso without exploding the mobile suit into a veritable rain of parts. Here I found that the action base was a good tool for helping to keep the figure in place during this critical phase. My fingers were quite tired after putting together the whole lot (and I began to regret having decided to army build the grunt suits...).

Ever since the days of SD Gundam Full Color Custom, parts swapping has been a steady gimmick with the SD figures and it is of course alive and well also here. The Senshi Forte figures even come with two sets of hands, open and closed where weapons are typically freely exchangeable between different mobile suits and also between left and right hands. The Hi-Nu Gundam itself comes with its typical Beam Rifle and a wonderful translucent Beam Saber, there is no way the Beam Rifle can compete here although nothing stops you from equipping both.

The Senshi Forte Hi-Nu Gundam compared to its recent Gundam Converge counterpart.
All Senshi Forte figures (so far) also come with a standardized action base. Since all figures use the same inner frame they can also use each other's bases. They are however not compatible with the action bases from the SD Gundam Warrior NEXT figures which is a shame since the NEXT-series featured very interesting bases with multiple segments allowing for more interesting poses.

F002 : RX-0[N] Unicorn Gundam 02 Banshee Norn (Destroy Mode). Ok, I admit, I was surprised here to see the Banshee Norn getting some love instead of the expected RX-0 Unicorn, but hey, so much the better. The Banshee Norn also goes full on with lots of shiny golden metallic colours (although these paint apps are missing to some extent on its backside) and a pair of nicely glowing red eyes. As usual, my photos don't tend to do this mobile suit complete justice.

Parts-wise you should see the striking resemblance with the build of the Hi-Nu Gundam. After building a couple of these it becomes second nature (although still fiddly...). Notice also how multiple hands are still mounted on a plastic runner, you will see this here and there among various parts on the different Senshi Forte figures.

Sadly the Banshee Norn is a little bit underdeveloped as far as accessories go. We only get its trademark Beam Rifle and the shield, it would have been nice to get at least something extra, perhaps if this series takes off a future RX-0 Banshee figure could complement it with a compatible Newtype Destroyer system.

The Senshi Forte RX-0[N] Banshee Norn flanked by the RX-0 Banshee from SD Warrior DASH 08 (left) and the Converge RX-0[N] Destroy Mode from Converge.


Unicorn anatomic comparison between SD Warrior NEXT (Full Armor Gundam), SD Warrior DASH (Unicorn Destroy Mode), the Senshi Forte Unicorn 02 and the Unicorn Destroy Mode from FW SD Gundam Neo.
It is especially interesting to compare the Banshee with the Unicorn from FW SD Gundam Neo, two rather different takes on the super deformed format released more or less simultaneously. As you can see the Neo figures have larger heads and feature no inner frames and only a minimum of articulation in the traditional Gundam Converge style. Senshi Forte volume 2 and FW Gundam Neo volume 2 both feature the Z Gundam which will allow a more direct comparison.

F003 : ASW-G-08 Gundam Barbatos Lupus. Next up we have the token entry from Iron Blooded Orphans. The Barbatos has cropped up in many figure lines as of late but Bandai and their counterparts rarely follow down the line which is a shame as I'd love to have some Graze or Schwalbe Graze to go with it. With the Lupus we get one of the more colourful variants of the machine and this figure is very attractive in this regard. Look at those little yellow details and even the grey toes on its feet.


A lot of the Barbatos pieces for some reason come in pairs still attached to runners. The figure seems a little bit less complex than the first two figures in the set. Again we only have one accessory here and it doesn't really help that the cricket ba... sword-mace is a bit bent.

The Senshi Forte figure holds up quite well compared to its larger Converge cousin, looking forward to see some more figures from this timeline now.

F004 :  AMS-119 Geara Doga. While it was the Galbaldy Beta and the Rick Dias that put me on the track for Senshi Forte volume 02, it was the Geara Doga that lured me into getting volume one as well. I just love common soldier units and the Geara Doga figures always come out looking really good, regardless of scale. Obviously a trait they share with Zakus and Geara Zulus.


Fortunately for Geara Doga lovers, Bandai is giving the Senshi Forte version a lot of love. Apart from two types of hands and a head with a moving monoeye it also goes into battle with a beam machine gun, a heat axe and four Sturmfaust rocket launchers. Two of the Sturmfaust rockets can be attached to the shield and the other two go on the sides of the backpack.

Please note that I have actually modified the Geara Doga figures a little bit. I simply put some orange acrylic paint on the Sturmfaust rockets to give it a simple facelift.

As far as SD figures go, the Geara Doga has featured both in the original SD Gundam Full Color series and later in the SD Gundam Warrior NEXT line which is two generations back from the Senshi Forte. Sadly I don't have either figure for comparison so you have to make do with the Geara Zulu from SD Gundam Warrior DASH and the Converge version. Not that you need any comparison, just go out and get it!

F005 : AMS-119 Geara Doga (Rezyn Schnyder Custom). Whenever we get a Geara Doga figure you know there is a 80% chance that Rezyn's blue custom will be featured next to it (in some cases like STANDart we actually got Full Frontal's custom red MSV design). The two figures are pretty much the same thing although there are a couple of details that differ. On the actual mobile suit itself, it is simple a case of putting a commander antenna on the helmet and painting the whole thing blue instead of green, but we also get two different accessories which is great for customization purposes.

Rezyn's Doga comes with the same beam emitter melee weapon but here the blade comes in the shape of a sword or pike, instead of an axe. Once again, lovely translucent beam effect here. We also get a different type of beam machine gun so you can mix and match these with the regular Geara Doga for some interesting poses. Sadly these figures are now a bit hard to find (already!), I would have loved to have an army of Dogas where they could each feature different weapon combinations.

Isn't she a beauty? Once again I painted up the tips of the Sturmfaust missiles in bright orange to make the figure look more interesting. Normally I am not that concerned by simplified colour schemes on smaller mobile suit figures but the Sturmfausts are such a signature equipment that i wanted them to stand out.

Just like with the green Doga there are two earlier versions in the SD history and I have neither of them available for comparison, so for now it sits next to the Converge version.

F006 : Musha Gundam Mk-II. Apart from all your usual mobile suits being shrunk down to super deformed size, there are actually a fair number of designs that actually originated in super deformed format in the first place. Such mobile suits are typically grabbed from various games or similar sources, and here you find the mobile suits not as machines to be piloted but as characters in likeness to the Gundam concept. Some of these figures are actually sculpted with eyes to resemble such characters while the Musha Mk-II is done more in the style of what could actually pose as a more realistic mobile suit.


Senshi Forte is currently placing one such original SD character in each set and this is a trend that has been brought over from both SD Gundam Warrior NEXT and DASH respectively. As far as I know, this is the first appearance of this particular design which is an offshoot of the more well known Musha Gundam which has red, gold and black colours. I suppose here that Musha Mk-II does not refer to the RX-178 Gundam Mk-II but simply as mark two of the original SD Musha Gundam design.

The figure follows the classic Japanese samurai style. You have your typical horned helmet and plated armor. Equipment-wise it comes loaded with two katanas but lacks sheaths for the swords which is something I have gotten used to from the Converge figures and that would have been a nice touch.

The Musha Mk-II flanked by the original Musha Gundam from Converge (left) and a Musha Nu Gundam featured in Senshi Forte volume 2.
The Musha Mk-II will probably not find much love among the UC crowd but the figure is really good looking and I kind of like building up a little group of these SD unique designs from the various figure packs (and I would prefer they stick to SD and stay out of Converge...).

Conclusion

Overall I am very pleased with this figue set. If dare say that if you liked any of the earlier SD Gashapon figure sets you are going to be all over Senshi Forte. The figures out so far are all very varied with vibrant colours and a lot of attention to detail. The common "inner frame" structure opens up for customization and equipment sharing across the board. While it is not possible to say how long this series will survive (new Gundam figure series seems to be getting shorter and shorter runs these days) but I will enjoy it while it lasts.

Tuesday, 30 May 2017

Gundam Converge #06

Gundam Converge volume 6 was released in Japan at the beginning of April 2017 and so here I am, almost two months later after having finally snared a complete set. This time it was quite a lot of work and I ended up sourcing figures from no less than five different sellers with prices ranging between anything from ¥600 to a whopping $15.00. Never mind all the rare figures released in Converge, now I am actually having trouble with the commons too.

Still, as the different candidates started arriving I could see that this was a set worth hanging out for. Although the general feel of volume six is very "blue", this set contains a lot of high-profile figures and unexpected choices and I had a lot of fun with it once I actually got to open the damned things.

I'm sure anyone who has collected records has had the classic "walking into a store and finding a lot of hard to find albums" dream. I have yet to dream about stumbling into well-stocked second hand toyshops in Japan but I am actively daydreaming about it already. I didn't know collecting toys can be so stressful. :)

Anyway, enough rambling and let's take a look at what the designers at FusionWorks and Bandai have in store for us with Converge volume six.

150 : XXXG-01W Wing Gundam (Endless Waltz Version). Before we dive into the Wing Gundam figure let's just pause for a moment and note that with this figure the regular figure line has now hit number 150. As far as collectible Gundam minis go this is a very respectable number. There are not many figure series that can measure up against this even when you include smaller Gashapon miniatures.

Unless you are acquainted with the Gundam Wing series the different designs of the various titular Gundams can be a bit confusing and I myself can never remember which version belongs where (even though I suffered through the full series as my first introduction to the Mobile Suit Gundam universe). Perhaps not entirely surprising since some of the designs are a bit similar, especially as far as the Converge Wing Gundam is concerned.

Converge Wing Gundam history: XXXG-00W0 Wing Gundam Zero (EW Version) from Converge 10 released April 2013, XXXG-01W Wing Gundam (Original TV series) from Converge 15 released June 2014 and the new XXXG-01W Wing Gundam (EW Version) from Converge #06, April 2017.
The Converge interpretations of the Wing Gundam have all been good looking and fairly detailed, but the new figure takes things to a whole new level. The new Converge figures are simply much more defined and littered with colourful detail. In case of the Wing Gundam this becomes very apparent as it is exploding with colour and intricately painted parts.

The Converge Wing Gundam next to his big brother from STANDart which was also sculpted by FusionWorks. The kinship is striking.
There's not a whole lot going on in the accessory department although we get the basic rifle + shield combo (which is more than you can say for the STANDart Wing Gundam that preceded it). Overall I find the new Wing figure a huge improvement when compared to its earlier versions and now that we have 3 of the 4 variants available I can only hope the next thing we see from the After Colony timeline will be a completely different mobile suit...

151 : XXXG-01H2 Gundam Heavyarms Kai (Endless Waltz Version). The second figure in volume six is a new face for Converge and the third mobile suit from Wing Gundam to make an appearance here. The Heavyarms is probably the most conventional looking of the five Gundams from Wing although this version from the Endless Waltz movie is a bit more spectacular looking than the original red and white design.

Heavyarms is one of those figures that just grab your attention immediately with a very stylish livery and nicely painted metallic parts. The figure actually also comes with a pair of replaceable hands which is very unusual when it comes to Converge. I am really curious why FW and Bandai were kind enough to give us two hand choices since the empty hands are just closed fists with no ability to hold any weapons. Perhaps there was some disagreement around the conference table which pose would be the best.

Speaking of looks though, there is one feature of the Heavyarms figure that is bound to cause a bit of controversy. I am fairly certain I am not the only person who was appalled to discover a clown mask covering half of the machine's face. This detail had completely slipped me by in the promotional shots. The main photo on the box shows the figure from the left side and I hadn't noticed this until it sat there in front of me grinning like some crazy toy from a Stephen King novel. I loathe it and I think it pretty much ruins the entire figure. And sadly, this cannot be unseen.

I wonder why the designers thought this was a great idea? Perhaps they enjoyed the technical aspect of this feature as it would add some novelty to the endless line of samey Gundam faces but this thing is positively hideous. It also gives me flashbacks of that mopey emo-kid Trowa Barton who was piloting the machine in the show (one of those characters that I am normally doing my best to forget).

If there was one part they should have made exchangeable on this figure it should have been the mask.

152 : RX-178 Gundam Mk-II (Titans Color). Leaving the After Colony time line and heading back to Universal Century we meet with a real senior when it comes to Mobile Suit Gundam figures. The RX-178 is a true veteran to Converge where it has appeared in at least half a dozen different variations, and now it is getting a brand new make-over again. It follows the trend of the reboot figures in having a more chunky and cartoonish appearance with a more prominent head. The new colour scheme with brighter yellow and darker blue is also the most accurate version of this figure in regards to what we saw in the Zeta Gundam show.

The Gundam Mk-II is a design very faithful to the original RX-78 and the figure has a very classic look to it. The accessories have a nice modular feel to them and we now have a beam rifle which is not molded directly onto the hand which is really nice.

If you have been following the announcements regarding the Gundam Mk-II you have probably caught wind of the fact that FW and Bandai have played around a bit with this particular figure, offering us three slight variations with the individual unit numbers 01, 02 and 03 printed on the left shoulder. This troika is nothing new among Gundam figures and we have seen similar takes on them in small Gashapons all the way up to the pricey HCM Pro 1/200 scale figures and beyond. Now, the way this was handled was in a random fashion; buy a figure and you will end up with one of the three figures. Buy another and you have a fairly good chance of scoring a different one, and then buy three more hoping to get lucky with the last remaining figure.

"What!?"

I myself did not enter this lottery but instead had to painstakingly seek out figures from different vendors over a period spanning several weeks. I managed to find units "01" and "03" fairly easily for six hundred yen a piece fairly easily, but it took me another month before finding a unit "02" which I had to spend a ludicrous $15 USD for. Then, to my great joy, after having waited for a month for Mandarake to ship me unit "03" I was exceptionally pleased to see that I had been sent a number "02" instead. So... here I stand like a bloody fool with a spare unit "02" that cost me $15.00 which is probably what I will end up paying for another unit "03" as well.

It doesn't help that clever sellers are hoarding these and then instantly creating a secondary market after having identified the contents. I can live with this when we are talking about random Gashapon at 300 yen a piece but it doesn't work for expensive Shokugan (The stupid A/B pattern in Universal Unit also comes to mind). Of course this is mainly a problem for foreign devils which, as we all know, doesn't bother Bandai too much.

Converge RX-178 (Titans Color) history: RX-178 with bazooka (Unit 01) or beam rifle (Unit 03). Both released in Converge volume 3 in June 2011. Metallic RX-178 with beam rifle from an "Overseas Only" limited edition triple back from Bandai Asia released in February 2016 and the new RX-178 from Converge #06.
Casual Converge collectors can safely ignore my ramblings though. If you want a nice looking RX-178 it doesn't matter whichever version you end up getting (unless you have a thing going on about lucky numbers) as they are all similar apart from the unit number. Wouldn't it have been really spectacular if FW and Bandai had equipped each figure with a signature weapon, say unit "01" with a beam rifle, unit "02" with a beam saber and unit "03" with a bazooka?

^How Bandai and FW should have managed the Mk-II trio.

153 : RX-139 Hambrabi. With the recent influx of Titans design into the Converge roster it was perhaps not a big surprise that FW finally got around to sculpting the unorthodox looking Hambrabi. This is one of those designs that cannot be mistaken for something else and I am personally a great fan of the design. It might seem a bit strange to create aerodynamic transformable designs in space but it sure looks cool.

Being such an unusual design the Hambrabi does not feature the standard Converge articulation, i.e. arms that rotate at the shoulder and a head that spins from side to side. Here head and shoulders are molded directly onto the body but the arms are actually rotating beneath those awesome shoulder pads. It doesn't matter that much though, as the arms will quickly get stuck on the wings that are attached to the mobile suits' back. You will only be awarded with a slightly different bend of the arms for your effort.

Yazan Gable with Dunkel Cooper and Ramsus Hasa, a.k.a. the Titans Hambrabi Team.
The Hambrabi comes loaded with the huge Fedayeen beam rifle which is molded onto the right hand in a pretty awkward position. Unlike the Gabthley which held its Fedayeen like a spear in front of it the Gabthley instead manages some half-half pose and I can't quite shake the feeling of a violin case.

Custom Mobile Armor mode using parts from two Hambrabi figures.

The real Hambrabi transforms into a really sleek looking Mobile Armor mode resembling that of a Manta Ray. Although the Converge figure does not transform you can do a pretty nice half-baked MA-version of it if you happen to own two figures. Simply replace the rifle carrying right arm with the left arm of a second figure, the effect is quite nice.


154 : LRX-077 Sisquiede (A.E.U.G. Color). The tail end of Converge volume six also holds the biggest surprise. Upon its announcement I wasn't even sure where to start looking to identify it, having never heard of a Sisquiede before. The executive summary to its origins is that for some reason this design appeared in a console game full of super deformed (SD Gundam) mobile suits where it is inserted into the Gryps timeline, is later sketched as a fullsize Gundam and now shrunk back into Converge dimensions.

I know the background doesn't make much sense and while it seems strange such an odd mobile suit choice (a first for any Gashapon or Shokugan figure series I believe) is given preference when we still lack so many basic designs the design team clearly had some love to spare for the design. Enough love apparently two create two of them at that. Not surprising perhaps, since the design is pretty striking and the Converge figure looks really good as a result. It is just that I don't have a whole lot to say about this rather alien figure.

155 : LRX-077 Sisquiede (Titans Color). And the same holds true for the blue Titans version of the LRX-077. The two figures are simple colour variations on the same basic design but each is equally stunning. Not that there aren't many other equally stunning designs out there (now, where's our High-Mobility GINN?).

I really wish I had more to contribute on part of the two Sisquiedes since we are talking about a full third of this set. I have noticed though, that the figures themselves seem fairly sought after. From what I have seen myself the LRX's are the least commonly appearing figures from volume 06 so if you would like to add them to your collection it pays to be a little bit extra vigilant here. The two Wing Gundam designs on the other hand seem to arouse much less interest.

Conclusion

Overall Converge Volume #06 is a bit of a mixed bag. All the figures share the impressive quality which we have seen in pretty much all the new Converge reboot figures and there are many exceptionally striking designs in this volume. Still, there are a couple of questionable designs and distribution concerns here (Heavyarms and RX-178 I am looking at you) so in general this volume is perhaps more of a cherry-picking contest than a given full set pick-up.