Wednesday, 12 January 2022

MegaHouse Gundam Military Generation - Zeon Soldier (Wave 2)


The arrival of the G.M.G. figure range was easily the biggest Gundam-themed happening for me in 2021. While the series availability is somewhat limited on the secondary market they have certainly been worth the wait. After two basic infantry-themed sets, one for the Zeon and one for the EFF we are now going into space for a Zeonic mobile suit pilot team. We also see the first appearance of a named character and who could it possibly be, besides Char Aznable?


While the figures also appear to be sold as singles I came across this box set containing the entire wave, presumably a collector set of some kind but there were no additional components or bonuses otherwise. I seem to recall that the figures were planned to be released in September but I didn't see these available online until November and I think that the code "20211021" on the box might be the actual final release date.


The white box is just a basic container for the three basic figure boxes contained inside. Boxes that are incredibly oversized for what they are, with elaborate compartmentalized inserts that mostly exist to waste space and resources. Marketing 101 in action.


The individual figure numbering is maintained per faction and the upcoming E.F.S.F. pilot team (led by Sayla Mass no less) will also be numbered 04-06 which is perhaps a bit unnecessarily confusing.


The Zeon suit team is a rather eccentric bunch. I can well imagine this veteran pilot has fought on a number of fronts and somewhere during the campaign it cost him an eye. Considering the challenging 720 degree awareness required for a space battle this will be a serious disadvantage. A Gelgoog-type suit should even the odds a bit but overall it is looking really grim.


I won't go into too much detail about the overall figure constitution in this review, since the technology is the same as with the previous waves. Basically there are a lot of ball joints (often rather loose or too tight) providing movement although these are also aided by both single and double-swiveling joints. The figure composition can be extremely delicate and you should handle the figures carefully until you get a feel for how the joints work because they are really fragile in places.


Our pilot has three different face options of which two are helmeted with or without visor. I have said before that I really would have enjoyed one or two alternate faces in the box, as this would encourage building a larger squad. Looking at the many accessories in the box I think it would be fair to trade the weapons for an additional helmet and a new personality. It really doesn't make much sense for a mobile suit pilot to carry heavy weapons after all. The lower image shows the different pegs used to attach the face section to the inside of the helmet of an EFSF soldier to the left and the suit pilot on the right. As you can hopefully see, these pegs are not compatible and so would require permanent modification if you wanted to mix things up by creating additional pilots.


Stickers once again make their return and are used here to add some front covers to the box contained in the neat carry case as well as some sort of futuristic Windows 3.0 variant running on the little laptop. Both of these accessories can be folded which is neat but the large hinge prevents the bag from being placed upright on the floor unless you lean it against something. The illustration also shows how you attach the straps that allow our pilot to carry one of the different types of backpacks released in the series so far, including his own life-support system. Unfortunately I had a really bad experience trying to pull this figure's arms out of their sockets that I decided not to mess with it for fear of breaking the ball joints.


While some go into battle hampered by scars of past, others choose to frivolously put themselves at a disadvantage. I would imagine that the Zeonic helmets have polarizing visors of some sort and so sporting a pair of really dark sunglasses underneath seems suitable only if you are perhaps a fashionista. Our pilot also likes to keep her long black hair flowing freely, not sure how comfy it gets inside that helmet.


They really gave our pilots a lot of heavy weapons in this set, gone however are the various belt or bandolier-style accessories which at least make some sense. We also get a large carry case useful for storing various supplies (or small figure accessories) such as a generous set of various battle rations and a very finicky looking hook-line accessory that I can't be bothered to try out. Again, considering the eccentricity of our pilots I would really have liked a couple of rank and file-looking faces to build a larger pilot team.


The female pilot follows the typically slender GMG build and so her combat belt and straps are sculpted to fit that figure. I had no problems disassembling the head and torso to attach it on this particular figure but it doesn't really sit right with me having to pull apart a delicate figure just to be able to attach an accessory.


We have the same three head options for this pilot. All figures so far have similar ball joint neck attachments so you can go for some mixing and matching as I have done here, but individual heads may not always be a good fit, our long haired Zeonic lady here for example have some issues with her long hair getting caught on the back of the ground soldier. Still, you should be able to get some additional options out of this modularity.


On the topic of accessories here is a little comparison of some similar gear from the lady soldier with the Zeonic ground team. The flight pack is clearly the same (albeit slightly differently coloured) while their submachine guns are interestingly enough two completely different weapons.


The combat rations look really good straight out of the box but you also get stickers to match their various types. I found that the stickers are in general slightly oversized and so will either wrap around surfaces or need some cutting if you are a perfectionist. The large carry bag has a rigid strap which makes carrying it really difficult for your figures and they also get really back-heavy. But it is cool for what it is and I tend to like this type of accessory more than weapons since they are great for creating dioramas.


Coming up last is of course the big new thing for G.M.G. - the addition of a named character. It will shock absolutely no-one that the honour fell upon the shoulders of ace pilot Char Aznable. It shows the tremendous potential of this figure series and I hope that it will be allowed to run long enough that we can build up a reasonable character gallery. One can always dream, right?


Char comes in his well known parade-style uniform with that funky horned-helmet of his. While I can appreciate the decision I still think MegaHouse chickened out here; the figure in this set should have been Char in his piloting uniform instead (while you could convert a basic pilot the body types don't match at all). I imagine this was considered an unnecessary financial risk and the tea banked on selling a more well known design. Again, the decisions make absolutely no sense. Since when do we see Char running around with assault rifles and ladders? It may have been more prudent to include his drawn blade. Perhaps they are saving it for a possible release together with Amuro? (Yeah I know, one can dream right?)


Up until now the basic style of each GMG figure has been pretty much the same. This sculpt takes it to a whole other level. I can't find anything to fault here, the proportions, painting and above all the likeness is great.


We get three head options for Mr. Aznable. I was never a fan of his weird face mask without helmet but that smiling face became an instant favourite.


As ridiculous as these accessories are on their own, each wave of GMG figures tends to have a theme centered around it. If you combine the accessories of the three figures in this wave we get an infiltration style gear for snooping around Side 7 and setting explosive charges but you will have to be rather patient to try to set up a complex scene like that.





Conclusion

As I have mentioned in the previous G.M.G. reviews this product line is without a single doubt my favourite to have come out of 2021. The figures certainly are not without their frustrating issues (fragile joints, no support for action bases, high prices to name a few) they always manage to put a wide smile on my face when I take them out for a photo shoot. The line becomes exponentially better with each new set as the accessories coming out of each set present many new options and I hope that the line will be allowed to persist on the market for a while.

Saturday, 1 January 2022

Mobile Suit Ensemble EX : ZGMF-X10A Freedom Gundam (GCP Ver.)


The bells of last night still ring in your ears as you slowly and carefully open one eye. The room is dark and full of gloom. You momentarily contemplate remaining in bed for the rest of the day when a low humming noise draws your attention. Stumbling into the living room you find a heap of crashed metal spread out across the couch. You were pretty sure you managed to throw out all of last night's revelers (using the trusty beam-coated kitchen mop) but here a large gray silhouette rests motionless all across the fancy pillows. You can hear some high-pitched whining noises from hidden servos and a distant muffled alarm sound.

You drag the miserable figure into the kitchen, unplug the rice cooker and connect the Phase Shift batteries instead. While you continue pouring copious amounts of black coffee into its open jaw the machine slowly starts regaining some of its colours and the irritating alarm sound stops. Half an hour later you revisit the kitchen and the mobile suit has regained its fancy blue and white armour. The head slowly turns in your general direction and you begin to hear a jarring voice humming the first verse of mizu no akashi. 2022 promises more of the same it seems. "Oh, sod off back to Shanghai!" you reply.


Yesterday we examined the Gundam Converge version of the CCP Freedom and today the turn has come for its slightly bigger Ensemble brother. This figure was released already in July 2021 and I got my hands on one it that same month, but it has taken its sweet time to get here. There is actually an anecdote surrounding it which can be boiled down to our esteemed postal services failing to process the import correctly and instead returned it to Japan. When I questioned them they claimed that the customs declaration was out of order (which was clearly a lie since we are dealing with Mandarake here). After it returned to Japan it got stuck in processing with Japan Post due to the outrageous claims and it wasn't until December that the parcel could be re-sent to me again. If only Captain Hardy Steiner had been available to sort out processing to begin with.


Just like with the Converge figure I don't know if the GCP version is actually sold at the Gundam Base in Shanghai but I would certainly expect it. My copy coming from Japan has a small blurb in Chinese on the back cover and assembly instructions in Japanese only. I would expect any local sales to come with different packaging, perhaps stickers plastered all over the box or a completely different cover. If anyone knows feel free to point it out.


There is nothing new under the hood this time. You will find the same parts here as with the original Freedom Gundam figure, which was released as EX14A in December 2019. I think you will mostly find the two figures to be pretty similar.


Side-by-side comparison of the regular Ensemble edition and the Gundam China Project release. Notice the designation "X101" on the original box which is consistently printed across all sides of the box. The figures themselves also sport "101" in addition to their X10A designation, does anyone know the origin of this number, is it a reference to the Eternal perhaps?


Looking good, sir. Unlike the Converge GCP version the Ensemble machine does not feature any metallic paint but instead sports some different markings and some minor colour alterations here and there. It is also unique in having a different inner frame composition with slightly altered articulation although as a whole it performs most of the same twists and turns as your average figure.


The markings on the Ensemble machine are much cleaner than on my Converge figure (not pictured here) which was garbled beyond readability. Not sure if that was an issue unique to my particular figure or the entire batch of them.


The Freedom figure has a lot of neat gimmicks with a full range of options for its wings in particular. You can deploy its pair of Balaena Plasma Beam Cannons and Xiphias Railguns as well. I apologize for this review being a bit brief in this regard, take a look at the review of the original figure which goes into much more detail.


The Freedom comes with two Lacerta-type beam sabers. You can deploy them as two traditional single-blade sabers or use a combination piece to build the iconic dual bladed version. As with most Ensemble figures it is fully translucent without any colour pigment which is a real shame. You can attempt to paint it up neatly yourself or just sigh and look wistfully at the nice red saber that the Converge figure sports (and which I was able to deploy successfully on my GCP figure...).


I don't think that the two Freedom figures are different enough to warrant a purchase of both variants but since I already have my old figure hooked up to the METEOR system the new figure can serve as a useful variant without having to fiddle with all the parts transformation needed to switch between the two modes. There are as you can see very small differences between the two figures (and some are actually painted on by yours truly).


Here is a side by side of the two GCP machines from the Gundam Converge and Mobile Suit Ensemble lines respectively. Both figures are really well painted.

So, should you upgrade your existing EX14A Freedom figure to the GCP form? Frankly I see no reason to do so unless you really, really feel that you want those markings on the wings. The new figure however does offer a second chance at obtaining a pretty rare Ensemble figure and I think that price-wise they should be roughly the same anyway. Now, if only I could get my hands on that Justice too...